The #define shortcuts are also acceptable: MuteSound() UnmuteSound() ĥ Sound Queue The VEX has an internal queue in order to line up sound commands. Set bPlaySounds to “true” to unmute the VEX. Set bPlaySounds to “false” to mute the VEX. bPlaySounds A Boolean variable to “mute” the VEX. Returns “true” if a sound is playing, “false” if no sound. Plays a specific sound effect that is pre-programmed into the VEX soundBlip soundBeepBeep soundDownwardTones soundUpwardTones soundLowBuzz soundFastUpwardTones soundShortBlip soundException soundLowBuzzShortĤ Sound Variables bSoundActive bPlaySoundsĪ Boolean variable informs the user if the VEX is actively playing a sound. Use the “File Management” Utility for downloading sound files onto your VEX Robot – Advanced Tools – File Management PlaySoundFile(“fileName.wav”) Will play the sound file “fileName.wav”. You can play the follow types of sounds: A specific note – PlayTone() A system sound – PlaySound() A user loaded sound file (.wav) – PlaySoundFile() Ģ Playing Sounds PlayTone(frequency, durationIn10MsecTicks) Įxample: PlayTone(440, 10) Plays a 440hz note for 100ms. 1 ROBOTC Sounds ROBOTC with the VEX has a speaker port available on it for playing basic and polyphonic tones.
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